AI Insights · Timothy · October 2021
Top 5 3D Cartoon Games on Android in the UK for Q3 2021
Explore the performance metrics of the top 5 3D cartoon games on the Android platform in the UK for Q3 2021, including weekly downloads, revenue, and active users, as reported by Sensor Tower.
Throughout the third quarter of 2021, the top 5 3D cartoon games on Android in the United Kingdom showcased intriguing trends in their performance metrics. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular titles.
My Talking Angela 2 had a notable presence since its release in mid-July. Weekly revenue peaked at around $1.9K in early August and gradually declined to $345 by the end of September. Downloads started strong at 57.4K in the week of July 19 but saw a downward trend, ending the quarter at 6.3K. Active users followed a similar pattern, with a peak of 121.2K in late July, tapering off to 58.8K by the end of September.
Subway Surfers from SYBO Games maintained a steady performance. Weekly revenue reached its highest at $2.7K in late July but decreased to $956 by the end of September. The game’s downloads remained relatively stable, averaging around 13K-16K per week, with a slight dip towards the end of the quarter. Active users peaked at 389K in early August and saw a gradual decline to 279K by the last week of September.
Cyber Surfer experienced fluctuating trends. Weekly revenue rose from $33 in late July to $135 by the end of September. Downloads saw a significant increase towards the end of August, peaking at 21.6K, but dropped to 9.2K by the last week of September. Active users also peaked in late August at 56.4K and declined to 30.2K by the end of the quarter.
Pokémon GO from Niantic, Inc. continued to perform robustly. Weekly revenue peaked at $288K in mid-July and gradually decreased to $148K by the end of September. Downloads saw a high of 22.9K in mid-July, tapering off to 9K by the end of September. Active users remained strong, peaking at 1.22M in mid-July and ending the quarter at 1M.
Pokémon UNITE, despite being a newcomer, showed impressive figures. Weekly revenue jumped from $26.8K in its launch week to $45.2K by the end of September. Downloads were also high, starting at 115.5K in the launch week and settling at 83.1K the following week. Active users were steady, with 112.2K in the launch week and 110.6K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.